Contents
|
Index
Welcome to ActivitiyDesigner
Tutorial Introduction
Creating a New Project
An Overview of The Design Environment
Modeling Human Activities
Representing Everyday Activities as Scenes
Modeling Stakeholders and Their Activities of Interest
Representing Aspects of Everyday Life as Themes
Creating Functional Prototypes
Storyboarding Interaction Logic
Adding Scripts to Pages
Prototyping Dynamic Graphical Representations by Demonstration
Testing Prototypes
Testing Prototypes in the Testing Workspace
Deploying and Testing Prototypes in situ
Reference
ActivityDesigner Scripting API
Activity Property
Interacting with the Storyboard Editor
Activity History Viewer Component